Better Animated Sculpties

As we’ve seen in the last video, our morphing prim isn’t exactly the prettiest thing to look at, and I’ve discovered why. QuickTime dithers JPEG images embedded in Flash files, which knocks the coordinates on our morphing map out of whack, leading to the prim looking bumpy.

Fortunately, there is a simple solution to our problem: in Flash, go into the Library, open the properties for each of the bitmaps you’re using, and change the compression type to “Lossless (PNG/GIF)”. This will increase the file size, but QuickTime won’t dither the images, and the morphing prim will be a lot less bumpy. 😀

Here’s the revised Flash file, and yet another video:


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